Read It While It's Hot
My latest article for DevX, entitled "The Inner Game of Concurrency Programming: Optimizing for Intel's Dual Cores," will only be available for a few days and then it looks like they'll shut the Intel-sponsored portal down for a time.
I tried to take a new tack here by starting with Martin Fowler's first law of distribution (don't) and then looking at how Herb Sutter's prediction of concurrency being the next programming revolution changes the source code optimization vs. maintainability equation.
"While much has been written about the why's, how's, and whether-or-not-to's of threading, there's been little focus on the most productive way to pound a paradigm shift like this one into place. Here's a peek into the Zen of threading for game developers."


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